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  • June 2008
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  • Anima Tactics – Saga 1 Awakening

    Anima: Tactics is a skirmish miniature wargame set in the world of Gaia, created for the Anima: Beyond Fantasy role playing game that has been a major hit in Spain. Anima: Tactics is a fusion of East meets West with Japanese video game style art, honor, and mysticism combined with Medieval arms and magic. Anima: Tactics is a no-holds barred skirmish combat game that pits heroic characters against each other in the struggle between Light and Dark. In this gritty battle, alliances change and heroes must struggle with their own souls to decide which side of the line they stand on. Draw the line and throw down the Gauntlet. Conquer your foe by utilizing your characters special powers in devastating combos. Get into the game with a Light or Dark starter game that includes 2 characters, rules, dice, character and asset cards, action counters and more. Increase your force and tactical flexibility with heroic character blisters from the light, Dark, or Neutral factions. Each Blister pack contains a highly detailed metal miniature, a character card, advantage card, and all the action counters and spell counters you need.Anima: Tactics has been launched simultaneously in 5 languages (English, Spanish, French, German, Italian) in Late November 2006. Expansion will be every 8-10 weeks and will include approximately 5 new characters per release.
  • Copyright

    Anima Tactics is a game edited by Edge Entertainment and Cipher Studios
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News : Anima Tactics Rulebook

On the Anima Tactics rulebook

So far our release schedule is on time for a release in early January.  The first half of the book has been translated and edited in Spanish and English and is out for translation in Italian, German, and French.  We are on schedule to finish the second half of the Spanish version of the rules which will then go to English for translation and editing so it can be sent for the other languages.  This is all happening simaltaneously so there should be no down time waiting for the next step.  We have learned a lot from working on the RPG and things are moving along smoothly. If we continue to move at this pace hitting our deadlines the book may be ready even earlier then our January deadline.  We’ll give updates and sneak peaks as we go through the process.

Cipher Studios


Artwork : Fallen Angel Dinah,Umbra and Lucera.

Green : High Arbiter Alastor

The Arbiter of Demons, the Dark Master of the War.

Sculpt Juan Navarro Perez – 90% finished

Artwork : monsters from Wen-M

Green : Fallen Angel Dinah,Umbra and Lucera.

Work in progress : 90% Final

Sculpt Juan Navarro Perez

The Fallen Angel Dinah, one of the Supreme leaders of Samael

August release

Artwork : Wen-M


Green : Veronica

Juan Navarro Perez